(See the cleric page on the Worlds of Adventure site for information on how the cleric class is modified from the Pathfinder version.)
Domain powers: In Obormot's Reign of Winter, all clerics gain their second domain power at 6th level, even if the power is gained at 8th level in the Worlds of Adventure campaign rules.
Channel energy: Clerics in Obormot's Reign of Winter may choose to channel positive or negative energy, regardless of alignment or lack thereof. This choice is made when character takes their first level in the cleric class, and cannot be changed thereafter.
Cleric epic abilities
GREATER CHANNEL ENERGY
You channel energy more effectively.
Prerequisites: Cleric level 6th.
XP Cost: 5,000.
Benefit: Your channel energy now does 1d6 additional points of damage or healing.
Special: You can take this ability up to three times. It costs 7,500 XP the second time you take it, and 10,000 XP the third time.
EPIC DOMAIN CASTING
Cast 4th-level domain spells.
Prerequisites: Cleric level 6th.
XP Cost: 5,000.
Benefit: You gain a 4th-level domain spell slot.
EPIC SPELL CASTER (CLERIC)
Learn to cast 4th-level spells.
Prerequisites: Cleric level 6th.
XP Cost: 10,000.
Benefit: You gain a single 4th-level spell slot. (If your Wisdom is 18 or higher, you also gain a bonus 4th-level spell slot.)
spells as rituals