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Law & Order

Law & Order

Law & Order

Law & Order

Prologue

Epilogue

The Island of Buyan

cold is easier to cast, fire is more damaging

you start with some possession (perhaps the ball of infinite yarn?) which you have to sell to get your basic stuff (characters with higher social skills (Charisma, Diplomacy) get more cash for it. (The spirit animal should tell you that the ball will not lead you back to your world, and will not guide you anywhere in the other world, which should hint to you that you should sell it.)

at some point while the person is walking, they find they've transformed into whatever

characters who "fall behind" irrevocably - i.e. they are left behind on Golarion while the party takes off in the Hut - can rejoin the party. The spirit animal appears to them (in a dream, perhaps), and tells them: die. Kill yourself. It then takes their "soul", and constructs a new body for the character - in the new place. Negative levels are applied, etc., plus the usual Tampering with Mortality stuff.

"These tasks do not test your strength or your wiliness; they test your ability to cheat, which is the truest measure of a devil. They are designed to be impossible if you play fair."

cat (Кот Баюн) - man

fox - woman

raven - woman

hare - man

pig - young person, not clear if boy or girl, of perhaps 16

additional:

snake - an old man (not "old" but not young), large and imposing

hippopotamus - a kindly, heavyset, stern-looking woman

Dead characters automatically reincarnated by the spirit animals, somewhere not too far from the Hut or their companions (unless their body is intact, then "soul" is just returned to it)

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Provide multiple origin stories for Baba Yaga! One is the Reign of Winter one, one is the Enchantment one, one is something from the old folk tales (she's one of many, etc.)... have one told to the PCs by the peasants of Irrisen (maybe some wise woman or something), one by a denizen of the Hut, one by someone on Triaxus, one that they read in an old book... and have them be contradictory, and have them ALL be true, i.e. have the PCs encounter things from each backstory.


Use Frostburn rules for cold - and make sure any inconsistencies between them and the PF rules are resolved.


Gain Skill Trick lets you go past the level cap of tricks

Extra this, that, and the other feats

Preferred Spell doesn't require Heighten Spell, but instead "any metamagic feat"

Update feat list, in accordance with changes to WoA feat list

To make higher-level monsters usable, reduce (halve?) their natural armor; bring their ACs down, without changing other stats!